This is a quick glossary of terms for fighting games. For more information on them, please visit the associated page.
Command Normal: Any attack executed by pressing a direction (usually forward or back) and a single button. Usually does not refer to moves made while crouching.
Normal: Any attack that can be done by pressing a single button.
QCF: Quarter Circle Forward. Refers to the motion
Special: A move usually executed with some combination of directional motion followed by a button press. These are usually the most iconic moves of a character and are generally named.
Stun: A period of time where your character is unable to do anything for a while. See also: Blockstun, Hitstun, Recovery